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Multiplayer mods for The Elder Scrolls IV: Oblivion

MPShift lists 3 multiplayer mod projects for The Elder Scrolls IV: Oblivion. Compare Online multiplayer, Local / hotseat, player counts, development stages and links to the original projects.

3 projects listed

Listed multiplayer mod projects

  1. Co-op Oblivion

    Shown first by catalog status – not a stability test

    Two-player local co-op on one PC and one shared view, controlling separate characters.

    BetaPublicly available2 playersLocal / hotseatLauncher support not confirmed

    Requires OBSE 20 or later and the original game. Shared-screen, not split-screen and not native online multiplayer. Legacy release; verify your setup.

    Source last checked: 2026-10-24
  2. MultiTES4

    Early two-player networking prototype that mirrors the other player’s position through an NPC.

    AlphaPublicly available2 playersOnline multiplayerLauncher support not confirmed

    Very limited legacy alpha for original Oblivion: no quest, world-state, inventory or animation synchronization. Not a full co-op campaign mod and not for Oblivion Remastered.

    Source last checked: 2026-10-24
  3. OblivionReborn

    Legacy multiplayer system with player movement, animation, equipment and chat synchronization.

    AlphaPublicly available2–30 playersOnline multiplayerLauncher support not confirmed

    Historical alpha for the original Oblivion, not Oblivion Remastered. The documented basic sync is not evidence of fully synchronized quests or a stable 30-player campaign.

    Source last checked: 2026-10-24

Information is based on public project sources, not hands-on game testing. Availability and compatibility can change. MPShift does not host mod files.