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Multiplayer mods for R.E.P.O.

MPShift lists 5 multiplayer mod projects for R.E.P.O.. Compare Online multiplayer, player counts, development stages and links to the original projects.

5 projects listed

Listed multiplayer mod projects

  1. MorePlayers (Ozoka_Gaming)

    Shown first by catalog status – not a stability test

    Increases the number of players who can join a lobby.

    ReleasedPublicly available2–20 playersOnline multiplayerLauncher support not confirmed

    Default lobby size is 10; the 1.1.0 changelog documents a maximum of 20. Configurable via REPOConfig. This is not a stability test.

    Source last checked: 2026-10-24
  2. ML Moreplayers (Malina)

    Adds a configurable lobby limit from 2 to 32 players. Eight to twelve are recommended; public-lobby support is experimental.

    Not confirmedPublicly available2–32 playersOnline multiplayerLauncher support not confirmed

    Do not combine with other lobby-size mods. Matching versions on all clients are recommended. Thirty-two is a setting ceiling, not a proven stable lobby size.

    Source last checked: 2026-10-24
  3. RoboUnion

    Host-side lobby expansion for public and private games. The default is ten players; the author documents a twenty-player service limit.

    Not confirmedPublicly available2–20 playersOnline multiplayerLauncher support not confirmed

    v0.6.0+ targets game v0.4.x; v0.5.0 targets v0.1.x–v0.3.x. Setting a larger config value does not bypass the documented Photon-server limit.

    Source last checked: 2026-10-24
  4. MorePlayersFixed

    Alternative player-count expansion for R.E.P.O.

    On holdPublicly availableFrom 2 players; maximum not confirmedOnline multiplayerSteam

    Marked deprecated. Does not raise public-lobby limits; large configured player counts may cause problems.

    Source last checked: 2026-10-24
  5. MorePlayersImproved (Spindles)

    A legacy MorePlayers fork with support for the game’s beta and public lobbies.

    On holdPublicly availableFrom 2 players; maximum not confirmedOnline multiplayerLauncher support not confirmed

    Now marked deprecated. “Beta compatible” refers to the package’s target at publication, not a guarantee for today’s beta. Do not combine lobby-limit mods.

    Source last checked: 2026-10-24

Information is based on public project sources, not hands-on game testing. Availability and compatibility can change. MPShift does not host mod files.