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Multiplayer mods for Kenshi

Explore 6 multiplayer mod projects for Kenshi: development stage, access, player counts and original sources on MPShift.

6 projects listed

Listed multiplayer mod projects

  1. KenshiCoop (Brutalizer / Savas07)

    Selected by catalog availability and development stage. Not a stability test.

    A separate Workshop beta for shared host worlds with independent squads and saved player ownership.

    BetaPublicly available2–8 playersOnline · LANSteam

    Up to eight according to the author, not verified here as a full session. Requires Kenshi 1.0.65, RE_Kenshi and Steam running. Steam or direct IP/LAN; match mod versions. Only one player may use a merchant at a time. Desyncs remain possible.

    Source last checked: 2026-10-28
  2. KenshiKin

    A KenshiMP fork for co-op and PvP, focused on synchronizing the shared world.

    BetaPublicly available2–8 playersOnline · LANSteamGOG

    Public beta v1022; v1023 is a separate test build not yet play-tested. Advertises up to eight; the author reports a three-person group. Some systems were tested only offline. Steam/GOG with appropriate RE_Kenshi; do not enable alongside KenshiMP. The author discloses AI-written fork changes.

    Source last checked: 2026-10-28
  3. KenshiMP (Xemou)

    Co-op and PvP in a shared host world with your own squads, factions and bases.

    BetaPublicly available2–8 playersOnline · LANSteamGOG

    Public Workshop beta v23. Up to eight according to the author; a full session was not tested here. Steam invitations or TCP/IP/LAN. GOG requires the appropriate RE_Kenshi. Match mod lists/order. Carrying, cages and putting friends to bed are not yet synchronized between players.

    Source last checked: 2026-10-28
  4. Kenshi Online (The404Studios)

    Early alpha source project for a shared Kenshi world with a dedicated multiplayer server and manual build instructions.

    AlphaPublicly available2–16 playersOnlineLauncher support not checked

    Public source and some distribution files; a complete ready-to-install package was not confirmed. The author claims 2 to 16 players, with no established test scale. AI stays local, damage bars do not synchronize, and inventory sync/prediction remain unfinished. Storefront coverage unknown.

    Source last checked: 2026-10-28
  5. Kenshi Multiplayer (Anarchy)

    A public multiplayer arena where players defend Okran’s Shield together. Early access with a central server.

    In developmentPublicly available2–64 playersOnlineSteam

    Free Workshop early access. The author advertises 64 server slots; 100 is a test target, not the regular limit. Actual concurrent occupancy and live server operation were not checked. Freely playable open-world multiplayer remains planned.

    Source last checked: 2026-10-28
  6. KenshiCoop (nhoral)

    Experimental two-player co-op with separate squads in one host world and coordinated shared saves.

    In developmentPublicly available2 playersOnline · LANSteam

    Public v0.51 installation kit confirmed. Documents Steam 1.0.65 and RE_Kenshi 0.3.1+. Two players is the stated design target; match mod versions. Steam P2P or direct UDP/LAN. Desyncs and crashes are explicitly possible.

    Source last checked: 2026-10-28

Information is based on public project sources, not hands-on game testing. Availability and compatibility can change. MPShift does not host mod files.