MPSHIFT

Game · MPShift

Multiplayer mods for Fallout 4

MPShift lists 2 multiplayer mod projects for Fallout 4. Compare Online multiplayer, LAN, player counts, development stages and links to the original projects.

2 projects listed

Listed multiplayer mod projects

  1. Fallout MP

    Shown first by catalog status – not a stability test

    Independent project attempting multiplayer in Fallout 4.

    ReleasedPublicly available2–512 playersOnline multiplayerLANLauncher support not confirmed

    Creator reports a configurable server limit of 32 by default, up to 512; not a benchmark or independently tested capacity. Builds are distributed through the project’s Discord. This is a server-based framework, not the separate F4Multiplayer project.

    Source last checked: 2026-10-24
  2. F4Multiplayer

    Early alpha for up to four players over Steam. Shared NPCs, combat and side quests; each player keeps their save and their own main story.

    AlphaPublicly available2–4 playersOnline multiplayerSteam

    Early alpha using F4SE and Steam. Up to four players; everyone keeps their own save and main-story progression. Matching protocol/builds are required for fixes to apply across the session.

    Source last checked: 2026-10-24

Information is based on public project sources, not hands-on game testing. Availability and compatibility can change. MPShift does not host mod files.