Game · MPShift
Multiplayer mods for Friday Night Funkin'
Explore 2 multiplayer mod projects for Friday Night Funkin': development stage, access, player counts and original sources on MPShift.
2 projects listed
Listed multiplayer mod projects
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Friday Night Funkin' Multiplayer (Shadow Mario)
Selected by catalog availability and development stage. Not a stability test.
Two-player rhythm battles locally or over a network, with separate controls. Older public Windows 32-bit and 64-bit builds are available.
In developmentPublicly available2 playersOnline · Local / HotseatLauncher support not checkedThe page remains marked in development; the last visible version 3.1 devlog is from March 2021. Current maintenance and compatibility with today's game are unconfirmed. Hosting requires the documented network/port-forwarding setup. Other mods that replace the executable are incompatible.
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Unnamed Multiplayer Mod
Psych Engine project for Friday Night Funkin' battles on one computer or online, as described by its official public project listing.
UnknownUnknown2+ · maximum unknownOnline · Local / HotseatLauncher support not checkedThe project is identifiable, but GameBanana's package details could not be read reliably. Current build access, supported systems and the player limit remain unconfirmed. Dedicated servers are described as planned, not already implemented. Follow the linked project page for current installation details.
Information is based on public project sources, not hands-on game testing. Availability and compatibility can change. MPShift does not host mod files.